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SwiftUI Drawbacks: Why SwiftUI Is Not Ready for Production Yet - iOS Tutorial

· 7 min read
Full Stack Developer
Last updated on August 29, 2020

swiftui drawbacks

It has been almost a year since SwiftUI was introduced at WWDC. We've tried SwiftUI for a few months now, and even built a premium fitness app just with SwiftUI. Unfortunately, after this adventure, we've decided, as a team, to not pursue SwiftUI apps any further. The framework is simply not ready for complex apps, and, to be honest, this should be embarrassing for Apple, given how low the quality bar was for this launch.

Conditional Statements in SwiftUI - iOS Tutorial

· 4 min read
Full Stack Developer
Last updated on May 7, 2020

Conditional Statements in SwiftUI

Although it's undeniable that SwiftUI has made breakthroughs in redefining how to build an iOS app, it still has difficulties building a real application which can get quite complex. Also, while SwiftUI is still a kid – we have to accept some issues as well as use hacky solutions and hope it gets better in the next releases.

Handling the Keyboard Animations in SwiftUI with ObservedObject - iOS Tutorial

· 5 min read
Full Stack Developer
Last updated on August 29, 2020

Handling the Keyboard Animations in SwiftUI

While working on the SwiftUI Chat tutorial, we ran into the issue of handling the keyboard animations by adjusting the layout of all the views visible on the screen, depending on whether the keyboard is visible or not. In this tutorial, we are going to learn how to handle the keyboard animations in SwiftUI with the help of ObservedObject.

How to Test Push Notifications in iOS Simulator - iOS Tutorial

· 5 min read
Full Stack Developer
Last updated on February 26, 2020

Push Notifications Demo

With every release of Xcode, Apple provides us with extremely useful improvements and new features. And as always, from Xcode 11.4 (beta version – up until the publish date of this article), we get another piece of good news from them. That is we can simulate push notifications on the iOS simulator. Finally! Yes, you're not mistaken, it's time to say goodbye to the annoyance of testing on physical devices whenever we want to implement and test push notifications.

Adding an iOS Launch Screen to Your App in Swift - iOS Tutorial

· 5 min read
Full Stack Developer
Last updated on October 15, 2020

In this detailed tutorial, we are taking a look at how you can add and customize an iOS launch screen in your iOS app and why it's important to take your launch screen design seriously. The task itself is not difficult, and I'll assume you are writing your iOS app in Swift, using Xcode.

Note: If you come from an Android/React Native background, you might have used "splash screen" to describe this app starting screen. Apple prefers "Launch Screen", which is what we're going to use in this article.

ViewBuilder and ViewModifier: Base Views and Reusable Components in SwiftUI - iOS Tutorial

· 5 min read
Full Stack Developer
Last updated on February 10, 2020

ViewModifier SwiftUI

Hey everyone, in this article, we are going to learn how to build custom reusable components with ViewModifier, and how to create base views with ViewBuilder. These are powerful mechanisms to implement gorgeous design systems that are consistent across the entire app and that encourage code reusability and good architectural patterns.

How to Use Camera and Library to Take Photos in SwiftUI - iOS Tutorial

· 6 min read
Full Stack Developer
Last updated on February 5, 2020

camera swiftui

Hello, welcome back to our SwiftUI tutorials series. In this article, we are going to learn how to use the photo camera and library picker in SwiftUI to take photos within our iOS apps – a feature that nearly every mobile application needs nowadays, especially with the latest iPhone release, that has 3 cameras!